Positively vile and a very compelling base game! Obviously this is quite an old project of yours but I would love to seem more mechanism types added for more interesting battle strategies(I've heard stirrings of lasers, but latching claws/teeth, gross propulsion spitters, or grabbing vines could be interesting for multiplayer). One thing I think would immediately improve the game is somehow making it easier to pick up your spoils without being overwhelmed, but I totally understand if that was intentional to maintain the chaos edit: I think some kind of rotational momentum-based attack method could be interesting as well, some kind of axe head you have to build around for a big swing, doing a lot of initial cleaving damage but not working for the chewing that the saws do
Unholy Carnolli. How could one game be so gorishly appealing and addictive? World definetly need more of this delightfully hellish games. I put five HELLAGONYMETAL stars for this.
Haha, nice! Gives me a super 90s Doom feel. The controls are a little frustrating at times, but suppose that definitely gives it the feel of maneuvering an island around.
Despite that, I played this for a long time! It was pretty satisfying to build up your island. Generally, I was always way smaller than the enemies, but that made wrecking them even more fun.
Hmm, I gave it another play. It's probably intentional, but the turning and maneuvering is very slow and floaty.
Thing is, while it can be frustrating, it also adds challenge and makes it seem like you really are piloting a floating island. So I'm not sure changing it really is the right answer.
It was intentional - my thinking being it should be a little slower paced and you pick your engagements carefully. In retrospect though, I think the basic movement should just be fun. No point having the thing you do most be super frustrating. Thanks for the feedback!!
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Positively vile and a very compelling base game! Obviously this is quite an old project of yours but I would love to seem more mechanism types added for more interesting battle strategies(I've heard stirrings of lasers, but latching claws/teeth, gross propulsion spitters, or grabbing vines could be interesting for multiplayer). One thing I think would immediately improve the game is somehow making it easier to pick up your spoils without being overwhelmed, but I totally understand if that was intentional to maintain the chaos edit: I think some kind of rotational momentum-based attack method could be interesting as well, some kind of axe head you have to build around for a big swing, doing a lot of initial cleaving damage but not working for the chewing that the saws do
Wow, your games here have so much potential for popularity, people love these 'build up your stuff' games. Very shareable gifs too.
UnholyCarnolli. How could one game be so gorishly appealing and addictive? World definetly need more of this delightfully hellish games. I put five HELLAGONYMETAL stars for this.Super fun, would love to see "sandbox mod"
I love this
Haha, nice! Gives me a super 90s Doom feel. The controls are a little frustrating at times, but suppose that definitely gives it the feel of maneuvering an island around.
Despite that, I played this for a long time! It was pretty satisfying to build up your island. Generally, I was always way smaller than the enemies, but that made wrecking them even more fun.
Great work!
Thanks for the review! Out of curiosity, how would you prefer the control scheme?
Hmm, I gave it another play. It's probably intentional, but the turning and maneuvering is very slow and floaty.
Thing is, while it can be frustrating, it also adds challenge and makes it seem like you really are piloting a floating island. So I'm not sure changing it really is the right answer.
It was intentional - my thinking being it should be a little slower paced and you pick your engagements carefully. In retrospect though, I think the basic movement should just be fun. No point having the thing you do most be super frustrating. Thanks for the feedback!!
please add lasers
pls
DAMN it knew I forgot something
Wow, its sooo cool, i like this game
Thanks dawg!